mirror of http://CODE.RHODECODE.COM/u/O/O/O
0000OOOO0000
1 year ago
committed by
GitHub
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 123 additions and 0 deletions
Split View
Diff Options
123
◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯ⵙ◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯/◯ᗩIᗝI8◯ⵙ◯8IᗝIᗩ◯/⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀/ⵙꖴⵙИNⵙꖴⵙᗝⵙᑎⵙⓄⵙ옷ⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙ옷ⵙⓄⵙᑎⵙᗝⵙꖴⵙИNⵙꖴⵙ/ⵙᔓᔕⵙᕤᕦⵙИNⵙꖴⵙ✤ⵙᗱᗴⵙᔓᔕⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙᔓᔕⵙᗱᗴⵙ✤ⵙꖴⵙИNⵙᕤᕦⵙᔓᔕⵙ/O/O_ERAWTFOS_O_SOFTWARE_O/O_SMARGORP_O_PROGRAMS_O/O_AIDIW_O_WIDIA_O/O_D3_O_3D_O/O_INIDUOH_O_HOUDINI_O/O_954_0_51_O_15_0_459_O/HOUDINI/CONFIG/3DSCENECOLORS.BW
123
◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯ⵙ◯ᔓᔕᴥᗱᗴᙁᗩ✤ᔓᔕИNꖴ◯⚪◯ꖴИNᔓᔕ✤ᗩᙁᗱᗴᴥᔓᔕ◯/◯ᗩIᗝI8◯ⵙ◯8IᗝIᗩ◯/⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀ⵙ⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀⦿⠀⠀⠀⠀◯⠀ᗝⵈ⠀◯⠀⠀⠀⠀⚪⠀⠀⠀⠀◯⠀ⵈᗝ⠀◯⠀⠀⠀⠀/ⵙꖴⵙИNⵙꖴⵙᗝⵙᑎⵙⓄⵙ옷ⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙ옷ⵙⓄⵙᑎⵙᗝⵙꖴⵙИNⵙꖴⵙ/ⵙᔓᔕⵙᕤᕦⵙИNⵙꖴⵙ✤ⵙᗱᗴⵙᔓᔕⵙ⊚ⵙ◌ⵙ⊚ⵙ◌ⵙ⚪ⵙ◯ⵙ◯ⵙ⚪ⵙ◌ⵙ⊚ⵙ◌ⵙ⊚ⵙᔓᔕⵙᗱᗴⵙ✤ⵙꖴⵙИNⵙᕤᕦⵙᔓᔕⵙ/O/O_ERAWTFOS_O_SOFTWARE_O/O_SMARGORP_O_PROGRAMS_O/O_AIDIW_O_WIDIA_O/O_D3_O_3D_O/O_INIDUOH_O_HOUDINI_O/O_954_0_51_O_15_0_459_O/HOUDINI/CONFIG/3DSCENECOLORS.BW
@ -0,0 +1,123 @@ |
|||
BackgroundColor: 1.00 1.00 1.00 # viewer background |
|||
BackgroundBottomColor: 1.00 1.00 1.00 # background at the bottom of viewport |
|||
WireframeColor: 0.66 0.66 0.66 # wireframe line color |
|||
WireOverColor: 0.66 0.66 0.66 # color of wires in Wire Shaded modes |
|||
GhostFillColor: 0.30 0.30 0.30 # hidden-line ghost fill |
|||
SelectedPrimColor: 1.00 0.80 0.30 # selected primitives |
|||
AuxSelectedPrimColor1: 1.00 1.00 0.00 # selected primitives in first tmp. sel |
|||
AuxSelectedPrimColor2: 0.00 1.00 1.00 # selected primitives in second tmp. sel |
|||
CookSelectColor: 0.90 0.85 0.00 # points/primitives in cook selection |
|||
FillSelectionAlpha: ALPHA 0.35 # Blend factor for shading&select color |
|||
FillSelectionWireOverAlpha: ALPHA 0.33 # Blend factor for shading&select color |
|||
PrimClosureColor: 0.15 0.40 0.25 # primitives when in closure (not sel'd) |
|||
AuxGeoColor: 0.60 0.40 0.25 # spline and quadric hulls |
|||
SelectedAuxGeoColor: 0.90 0.50 0.10 # selected spline and quadric hulls |
|||
ProfileWireColor: 0.66 0.66 0.66 # profiles |
|||
AxesColor: 1.00 0.20 0.20 # coordinate or c-plane axes |
|||
XaxesColor: 1.00 0.00 0.00 # sticky x axis |
|||
YaxesColor: 0.00 1.00 0.00 # sticky y axis |
|||
ZaxesColor: 0.00 0.00 1.00 # sticky z axis |
|||
SelectedAxesColor: 1.00 0.50 0.50 # selected coordinate axes |
|||
PrimInfoColor: 0.50 0.05 0.30 # prim-vtx, prim-num, prim-normal |
|||
SelectedPrimInfoColor: 0.90 0.60 0.30 # sel'd prim-vtx, prim-num, prim-normal |
|||
PointColor: 0.00 0.00 1.00 # non-selected points and point info |
|||
SelectedPointColor: 0.90 0.90 0.00 # selected points and point info |
|||
Guide1Color: 0.40 0.40 1.00 # 1st guide geometry |
|||
Guide2Color: 0.20 0.50 0.80 # 2nd guide geometry |
|||
CplaneColor: 0.33 0.48 0.48 # non-selected construction plane |
|||
SelectedCplaneColor: 1.00 1.00 0.00 # selected construction plane |
|||
CplaneAlpha: ALPHA 0.3 # amount of shading between grid lines |
|||
GridColor: 0.45 0.45 0.45 # reference plane |
|||
HeightVectorColor: 1.00 0.10 0.00 # height motion indicator |
|||
HandleColor: 1.00 0.10 0.00 # handle for direct manip. |
|||
InactiveHandleColor: 0.50 0.50 0.50 # dimmed handle when not active |
|||
SelectedHandleColor: 1.00 0.10 0.60 # selected handle for direct manip. |
|||
PeanutColor: 0.60 0.40 0.25 # peanut color for orientation picking |
|||
LabelColor: 1.00 1.00 1.00 # labels in viewports |
|||
SelectedLabelColor: 1.00 1.00 0.00 # labels in the selected viewport |
|||
SnapshotColor: 0.4 0.4 0.4 # viewport snapshot color |
|||
OverlayLabelColor: 1.00 0.00 1.00 # overlay labels in view |
|||
AuxOverlayLabelColor: 1.00 1.00 1.00 # auxiliary overlay labels in view |
|||
HandlePivotColor: 0.45 0.00 0.90 # the pivot of handles |
|||
HandleAxisColor: 1.00 1.00 1.00 # axis lines for the handle |
|||
HandlePlaneAxisColor: 0.50 0.20 0.50 # axis lines for the handle |
|||
CPlaneHandleXlateColor: 0.45 0.00 0.90 # translate axes of c-plane handle |
|||
CPlaneHandleRotateColor: 0.65 0.15 0.25 # rotate portion on c-plane handle |
|||
CPlaneHandleBorderColor: 0.45 0.00 0.90 # scale border on c-plane handle |
|||
OrthoGridColor: 0.55 0.55 0.55 # ortho viewport grid lines |
|||
OrthoGridOriginColor: 0.48 0.48 0.48 # ortho viewport origin lines |
|||
UVGridColor: 0.55 0.55 0.55 # uv viewport grid lines |
|||
UVGridOriginColor: 0.48 0.48 0.48 # uv viewport origin lines |
|||
UVGridBoundaryColor: 0.50 0.50 0.50 # uv viewport boundary lines |
|||
ObjectSelectColor: 1.00 1.00 0.00 # object selection highlight color |
|||
ObjectCurrentColor: 1.00 0.85 0.00 # current object highlight color |
|||
ObjectSelectHintColor: 0.40 0.70 0.00 # object selection hint highlight color |
|||
ObjectGhostColor: 0.50 0.50 0.50 # color blended into object when ghosted |
|||
ObjectGhostAlpha: ALPHA 0.75 # alpha for color/ghost mixing |
|||
UVBackFaceFillColor: 0.90 0.50 0.90 # fill color for back facing polys |
|||
UVOverlapFillColor: 1.00 0.00 0.00 # fill color for overlapping UV areas |
|||
UVOverlapFillAlpha: ALPHA 0.70 # alpha for overlapping UV areas |
|||
UVFillAlpha: ALPHA 0.40 # fill alpha for front facing polys |
|||
SelectedUVBackFaceFillColor: 0.90 0.65 0.90 # the selected version |
|||
IKCriticalZoneColor: 0.98 0.35 0.20 # inv. kin. danger zone cone |
|||
ViewMaskOverlayColor: 0.10 0.10 0.10 # view mask overlay |
|||
TextColor: 0.95 0.95 0.95 # viewport text |
|||
TextShadowColor: 0.4 0.4 0.4 # viewport text dropshadow |
|||
GeoWarningColor: 1.0 0.7 0.1 # indicates a potential geo problem |
|||
LocateColor: 0.8 0.5 0.0 # mouse locate overlay color |
|||
LocateAlpha: ALPHA 0.2 # mouse locate overlay alpha |
|||
LocateNearColor: 0.1 0.9 0.1 # mouse locate nearby overlay color |
|||
LocateNearAlpha: ALPHA 0.3 # mouse locate nearby overlay alpha |
|||
PrimLocateColor: 0.4 0.75 1.0 # mouse locate prim color |
|||
PrimLocateRemoveColor: 0.95 0.30 0.30 # mouse locate prim color |
|||
PrimLocateToggleColor: 0.5 0.15 0.6 # mouse locate prim color |
|||
PrimLocateAlpha: ALPHA 0.4 # mouse locate prim overlay alpha |
|||
PointLocateColor: 0.6 0.9 1.0 # mouse locate point color |
|||
PointLocateRemoveColor: 1.0 0.10 0.10 # mouse locate point color |
|||
PointLocateToggleColor: 0.7 0.3 0.6 # mouse locate point color |
|||
PointLocateAlpha: ALPHA 1 # mouse locate point overlay alpha |
|||
EdgeLocateColor: 0.6 0.9 1.0 # mouse locate edge color |
|||
EdgeLocateRemoveColor: 1.0 0.10 0.10 # mouse locate edge color |
|||
EdgeLocateToggleColor: 0.7 0.3 0.6 # mouse locate edge color |
|||
EdgeLocateAlpha: ALPHA 1 # mouse locate edge overlay alpha |
|||
VertexLocateColor: 0.6 0.9 1.0 # mouse locate vertex color |
|||
VertexLocateRemoveColor: 1.0 0.10 0.10 # mouse locate vertex color |
|||
VertexLocateToggleColor: 0.7 0.3 0.6 # mouse locate vertex color |
|||
VertexLocateAlpha: ALPHA 1 # mouse locate vertex overlay alpha |
|||
BreakpointLocateColor: 0.6 0.9 1.0 # mouse locate breakpoint color |
|||
BreakpointLocateRemoveColor: 1.0 0.30 0.30 # mouse locate breakpoint color |
|||
BreakpointLocateToggleColor: 0.7 0.3 0.6 # mouse locate breakpoint color |
|||
BreakpointLocateAlpha: ALPHA 1 # mouse locate breakpoint overlay alpha |
|||
HandleLocateColor: 0.9 0.9 0.65 # glow around mouse located handle part |
|||
HandleLocatePassiveColor: 0.3 0.3 0.65 # passive glow on located handle part |
|||
HandleLocateAlpha: ALPHA 0.5 # opacity of handle locate glow |
|||
HandleAxisLocateAlpha: ALPHA 0.3 # opacity of handle axis locate glow |
|||
HandleTracerFillAlpha: ALPHA 0.3 # opacity of filled handle tracers |
|||
SelectBoxOutline: 0.8 1.0 1.0 # selection box outer outline |
|||
SelectBoxInnerLine: 0.7 0.9 0.9 # selection box inner outline |
|||
SelectBoxFill: 0.5 0.7 0.7 # selection box shaded fill |
|||
SelectBoxAlpha: ALPHA 0.1 # selection box fill alpha |
|||
SliderKnobMaxColor: 1.0 1.0 0.0 # slider handle max value warning |
|||
ObjectNameColor: 0.8 0.0 0.0 # color for object name guides |
|||
PointTrailColor: 0.00 0.58 0.58 # non-selected point trails |
|||
SelectedPointTrailColor: 0.80 0.30 0.30 # selected point trails |
|||
RenderBorderColor: 0.80 0.80 0.80 # Render Region border (when located) |
|||
RenderInactiveBorderColor: 0.3 0.3 0.3 # Render Region border (not located) |
|||
RenderTextColor: 0.90 0.90 0.90 # Render Region heading text |
|||
RenderLocateColor: 0.9 0.7 0.5 # Render Region part locate color |
|||
RenderBarColor: 0.3 0.3 0.3 # Render Region title bar bg color |
|||
FlattenPinColor: 1.0 0.0 0.0 # UV Flatten state pin color |
|||
FlattenSelectedPinColor: 1.0 1.0 0.0 # UV Flatten state selected pin color |
|||
FlattenInitialPinColor: 0.85 0.35 0.35 # UV Flatten state initial pin color |
|||
BoundaryColor: 0.1 0.2 0.9 # Geometry boundary decoration |
|||
EdgeTipColor: 0.1 0.9 0.4 # Edge selection direction indicator |
|||
|
|||
MessageColor: 0.1 0.1 0.1 # color of normal-priority messages |
|||
PromptColor: 0.0 0.0 0.25 # color of tool prompts |
|||
WarningColor: 1.0 0.85 0.0 # color of warning messages |
|||
ErrorColor: 0.7 0.0 0.0 # color of error messages |
|||
SuccessColor: 0.3 0.95 0.3 # color of success indication |
|||
|
|||
OverlayBackgroundColor: @BackgroundColor # Background of group list |
|||
OverlayBackgroundAlpha: ALPHA 0.5 # Alpha for background of group list |
|||
|